The drunker you are the better you are at avoiding physical damage. Once per long rest you can use your reaction to gain resistance to piercing, slashing, bludgeoning, and force damage. How many rounds this lasts depends on how many drinks you have taken, up to a max of your constitution modifier. For each drink that you want to use in this way you must make a constitution modifier that increases per drink, i.e. 1 drink equals dc 12, 2 drinks equals dc 14, 3 drinks equals dc 16 etc. The first con save you fail for this you gain the poisoned condition until you finish a long rest, if the poisoned condition is removed you are sober and no longer gain the bonuses from when you were drunk, for each following failure you gain a point of exhaustion. If you have more than your con modifier of drinks per day (without food and water) you fall unconscious for an hour or until someone uses such spells as lesser restoration or an ability/spell that removes poison.
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