Prerequisite: Level 4+
General Feat (Prerequisite: Level 4+)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Constitution score by 1, to a maximum of 20.
Piercing Strikes. When you make an attack with a war pick, you treat the target's AC as 2 lower than normal. For example, if a creature has an AC of 20, you can hit it with an attack roll of 18 or higher.
Brain Bleed. When you score a Critical Hit with a war pick, you cause a brain bleed, reducing the target's Intelligence, Wisdom, and Charisma ability checks and saving throws by 1d4 for 1 minute. This effect can stack.
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