Prerequisite: Level 4+
General Feat (Prerequisite: Level 4+)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Constitution score by 1, to a maximum of 20.
Stop the Charge. As a Reaction, when a creature moves at least 10 feet before entering your reach, you can make a weapon attack against it with your pike. If the creature is at least one size larger than you, this attack deals double damage.
Hold Your Ground. Your AC increases by 2 if you have not moved for at least one round of combat. Willing or Forced movement causes you to lose this bonus causing you to wait at least one round to gain this bonus again.
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