Antmyr Caste: Minor (Scout) Image
Prerequisite: Antmyr race
 

You belong to the Minor Caste—the swift, wide-ranging scouts and skirmishers responsible for mapping territory and detecting threats. Lighter than your kin, you trade raw mass for high mobility and hyper-sensitive sensory organs.

  • Ability Score Increase: Your Dexterity score increases by 1, to a maximum of 20.

  • Swift Legs: Your base walking speed increases to 35 feet.

  • Senses of the Swarm: You gain Tremorsense out to 15 feet while standing on solid ground, allowing you to detect the location of creatures and objects in contact with the same surface. Additionally, you cannot be surprised while conscious.

  • Flutter Flight & Overexertion: You possess translucent vestigial wings that grant you a flying speed of 10 feet for low-altitude movement. However, sustained flight taxes your lightweight body:

    • If you remain airborne for 3 consecutive turns, you suffer overexertion at the end of your 3rd turn.

    • Upon overexertion, you plummet safely to the ground, your walking speed becomes 0 until the end of your next turn, and the first attack made against you before your next turn grants the attacker a free opportunity attack.

Antmyr Caste: Minor (Scout) Image

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