Crabs love to Dance!
Your pet crabs have decided the best way of assisting your adventure is by showing of their slick, claws-up moves on the dance floor -- the wonder of which has rarely been seen in this world!
All creatures within a 10-foot emanation (except the caster) must make a Charisma saving throw or have the stunned condition for 1 minute, or until someone attacks with a melee weapon, ranged weapon, or spell -- even if the attack misses.
On a successful save, the creature has the incapacitated condition for one turn or until similarly attacked.
Must have a minimum of 4 crabs. One can be a familiar.
- With 12 crabs, range is extended to a 30-foot emanation.
This spell has no effect on constructs or undead.
Once affected, a creature cannot be affected by this again.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/1/2026 3:51:03 AM
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3
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0
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0.1
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Coming Soon
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