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Prerequisite: You walked out of a collapse that others did not.

You can hear a building deciding. You gain the following benefits:

  • You can spend 1 minute inspecting a structure to learn whether it is structurally sound, and whether any part of it is likely to fail within the hour. The GM answers you truthfully.
  • Rubble, debris, and collapsed flooring are not difficult terrain for you, and you have advantage on Dexterity saving throws to avoid falling or shifting masonry.
  • When a structure collapses while you are inside it, you can use your reaction to move up to your speed toward open air. If you reach it, you take no damage from the collapse.

Drawback. You cannot make yourself enter a structure you have judged unsound. To do so, you must succeed on a DC 13 Wisdom saving throw at the moment of entry; on a failure, you cannot attempt it again for 1 hour. Every refusal on a Concord worksite is written up, and each documented refusal is worth 1 Heat.

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