Saturate Image

Prerequisite: You survived a breach you should not have survived, and something stayed in you.

Your body holds a little of it now, the way a rag holds oil. You gain the following benefits:

  • As a bonus action, you can spend a mark — advancing your Saturation Track by 1 — to burn it. For 1 minute you have advantage on Strength and Constitution checks and saving throws, your speed increases by 10 feet, and you gain temporary hit points equal to your character level.
  • When you are reduced to 0 hit points, you can use your reaction to spend a mark and drop to 1 hit point instead.
  • You sense refined Vitium within 60 feet of you, through walls, without needing to see it.

Drawback. It is not created and it is never free. Every mark you spend comes out of the ward around you: a lamp dies, a seal thins, a containment comes due early, a furnace runs cold. The GM decides what fails, it fails within the hour, and a Concord work order is filed about it with a date and a location on it.

Saturate Image

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