Tavern Boxer Image
Prerequisite: Level 4+, Must have the Tavern Brawler feat, Dex 16+
 

General Feat (Prerequisite: Level 4+)

Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20.

Well-Aimed Strike. When you hit with your Unarmed Strike and deal damage, you can deal Bludgeoning damage equal to 1d4 plus your Dexterity modifier instead of the normal damage of an Unarmed Strike.

Nimble Arms. Your unarmed strikes gain the Light and Finesse properties. If you’re empty-handed, they also gain the Nick mastery property. You have mastery in Unarmed Strikes, and may dual-wield your own fists.

The Ol’ One-Two. Once per turn, whenever you succeed on a melee attack and deal damage, if you aren’t holding a Two-Handed weapon, you may make an additional Unarmed Strike afterwards.

Bestow Concussion. If one of your Unarmed Strikes deals damage equal to or greater than its maximum base damage (4 + Dex/Str modifier) to a creature one size larger than you or smaller, you may have it make a Constitution Saving Throw equal to 8 plus your Dexterity modifier plus your proficiency bonus. On a failed save, it has the Stunned condition until the end of its next turn. You may only use this ability once per enemy per combat encounter.


The best boxers in the world have not been the strongest men. They could not lift the most weight or throw the heaviest objects or even hit with the hardest punch. It was in the movement, the shuffling of their feet, the bobbing and weaving, the ability to find the opening in the opponent's arms, thread that needle, and put their knuckles right in their temple. The best of the best could throw two or three punches in seconds, ending with the blow between your eyes that left you literally unable to speak. You'd never think it by looks alone, but a true boxer is, by all valuable definitions, a swashbuckler.

Tavern Boxer Image

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