You have a faint touch of magic in your bloodline. You gain the following benefits.
Arcane Restoration. As a Bonus Action, you can regain an amount of Hit Points equal to your Charisma modifier. You can do this once, regaining expended uses upon completing a Long Rest.
Sorcerous Initiate. You learn 1 Sorcerer cantrip of your choice. In addition, you have a 1st level Sorcerer spell of your choice always prepared, which you can cast once without a spell slot, regaining expended uses upon completing a Long Rest. Your spellcasting ability for these spells is your Charisma modifier.
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