Requirements: Proficiency with any weapon, ownership of a magical weapon, and the ability to cast at least one spell that deals elemental damage of fire, cold, thunder, poison, radiant, or necrotic.
When you wield a magical weapon as a reaction to a spell attack, you can deflect the spell. The spell attack roll has disadvantage and the user gains resistance to the elemental damage type until the start of their next turn. The user cannot deflect AOE spells or gain advantage on mental saves against spells, but can gain resistance if the damage type is one of the ones listed above. This feature can be used an equal amount of times to their spell casting ability modifier (a minimum of 1).
On a successful deflect the user can send the spell attack at an enemy within 15ft. The previous spell attack roll + the user’s spell casting ability modifier is used to determine if the spell hits the enemy of the user choice.
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