Prerequisite: Acrobatics or Athletics must be +8
You have been trained in the art of hiking
-- terrain does not inhibit your movement when climbing and/or walking.
-- you have the ability to jump, the height of the jump is determined by: an athletics or acrobatics roll.
-- in battle, you can jump over a physical attack by taking an athletics or acrobatics roll and by rolling a 1d4 to decide if you will jump or not
-- 1= fail. -- 2= you jump half of roll check height. -- 3 and 4= you jump the full amount.
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Posted Mar 26, 2020this is a base system for the jumps:
If you roll:
1-3 then its a fail
4-7 you jump .5 of a meter = 2 feet
8-10 you jump 1 of a meter = 3 feet
11-13 you jump 1.2 meter = 4 feet
14-16 you jump 1.5 meters = 5 feet
17-19 you jump 1.8 meters = 6 feet
20+ you jump 2.1 meters = 7 feet