While you are slightly drunk, you get the following benefits:
• You receive 1 temporary hit point per monk level.
• You gain advantage on melee attack rolls, ability checks and saving throws that you are proficient in, keeping, for the rolls in which you are not proficient, the disadvantage inherent in the drunk (poisoned) condition. From level 6 on, you ignore the disadvantage for rolls that are not proficient.
Tips for controlling the drunk status:
In order ro get slightly drunk, the player must fail a Constitution saving throw based on the difficulty set for the drink they're drinking, being them weak (DC 5), normal (DC 10) or strong (DC 15). The drink must be ingested in a reasonable amount using an action. If the player has no urgency to get drunk, they can just declare that they will be drinking until they reach this condition and the DM, without the need for a test, will tell you how long it took to do so.
This mild state of intoxication lasts for 1 minute and can be prolonged by using a bonus action to ingest at least one dose of the drink. With each extra time, the player will get more drunk and they will need to make a new Constitution saving throw. If they succeed the new saving throw, the state continues for another minute, and if they fail, they pass out, falling asleep until they suffer damage, someone uses their action to wake them up or if the time for a long rest passes. If the player wakes up before the long rest time, they may wake up with a hangover, that is, with the disadvantages of the normal poisoned condition. This hangover will last, in hours, the number of times the player has tried to prolong the drunken state minus his CONS modifier.
Before falling asleep the player can choose to use their last strength and spend their reaction to perform a critical melee attack on a randomly chosen creature. This creature does not need to be adjacent to the player, but the player must have enough speed to reach the creature.
Using any magic that removes the poisoning condition or dropping to 0 hit points ends the effects of drunkenness or hangover.
Comments