Buff Glutton Image
Prerequisite: Good Alignment, Any Common Race, Level 8
 

Once per long rest, you can cumulatively gain the benefits of multiple buffs bestowed upon you that would not normally otherwise stack. Stacking equivalent buff types in this way immediately ceases the benefits of any other buffs that had been added prior.  While under the influence of benefits gained in this cumulative manner, you may not also gain additional buffs of a different type. Invoking Buff Glutton supercedes the limits prescribed in the buff description and has no cap on the numbers of matching buffs that can simultaneously be applied in this way.

You may not invoke Buff Glutton again until after you've completed a long rest.  When the last of the cumulatively stacked effects from Buff Glutton end, you may not have more than one buff of any kind bestowed upon you at a single time until you've completed a long rest.  In that interim, attempting to add a second buff while one is active has no effect.

 

Example 1:  After completing a long rest, Moolusch and her band set out to explore the mysterious cave.  During a skirmish at the cave's entrance, the wizard in her party casts Protection from Energy, Acid, on Moolusch, helping to defeat one of two enemies, the other more powerful enemy retreating inside the cave.  Moolusch invokes her Buff Glutton ability to allow the three bards in her party to each provide her a separate, simultaneous Bardic Inspiration (1d6).  The Protection from Energy benefits immediately cease and Moolusch now has 10 minutes to either add 3d6 to an ability check, attack roll, or saving throw OR 1d6 each to three ability checks, attack rolls, or saving throws.  The wizard's ensuing attempt to cast Protection from Poison on Moolusch has no effect.

Example 2: Chounel, Paladin of Ilmater, would normally cast Aura of Vitality just once in a given moment as it is a concentration spell.  If invoking Buff Glutton, spell slots permitting, Chounel can now cast Aura of Vitality, say, two times.  If so, they now have 1 minute of concentration to either use a single bonus action to heal any creature within 30' a full 4d6 hit points OR two bonus actions to heal each of two creatures within a 30' radius 2d6 hit points per.

 

Buff Glutton Image

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