On your turn, when you deal damage to a creature with a one-handed melee weapon attack, you apply a mark to the creature that lasts until the start of your next turn. Only one creature may be marked at a time.
Once per turn, when you attack a marked creature and beat its AC by at least 5, you can deal an additional 4 points damage to that creature. You cannot deal this bonus damage if you attacked another creature this turn. Once you deal this bonus damage, your attacks against unmarked creatures have disadvantage until the start of your next turn.
A marked creature has disadvantage on the next attack it makes against you before the start of your next turn.
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