You can now draw on life essence to cast spells. When casting a first level spell using this feat, you sacrifice 1d6 damage instead of spending a spell slot. Casting spells higher than 1st level cost another 1d6 per level cast. You can impose this sacrifice on other living beings. The target must succeed a Constitution saving throw (equal to 8+proficiency+ability modifier).
On a failed saving throw, the target pays the blood price for casting the spell. (This does not work on spirits, constructs, elementals or the undead)
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