Arcanists Gambit Image
Prerequisite: Requires a spell casting level
 

A prodigy in your craft your ambitions that drive you to be more powerful fuel you onward. The spells you know that can be cast at a higher level you can kind of see how it can be done it wont be safe. To pull on the weave of magic that fuels all forms of magic above a level your body and/or mind cant fully comprehend should be impossible, but you can do it you can surpass your level, who knows what may happen or if anything will happen at all take the chance roll the dice greatness awaits.

When you use Arcanists Gambit you roll a percentile dice as you finish casting the spell depending on your level and the level you chose to up cast the spell. You can fail to cast the spell, lose that spell for 1d4 weeks, for 1d6 weeks, lose all magical abilities or death. you take all the effects in ascending order if applicable for example if you roll low enough to hit the lose the spell for 1d6 weeks mark you will roll a d6 and a d4 to determine the amount of weeks you have lost that spell cast for and the spell you cast fizzles out into nothing. See the gambits table in the description to see percentages on upcast.

 

Gambits table

+1 to spell caster level. 00-Death. 1-5 loss of all magical ability. 6-10 loss of spell cast for 1d6 weeks. 11-15 loss of spell cast for 1d4 weeks. 16-20 the spell fizzles to nothingness.

+2 to spell caster level.00-Death. 1-10 loss of all magical ability. 11-15 loss of spell cast for 1d6 weeks. 16-20 loss of spell cast for 1d4 weeks. 21-25 the spell fizzles to nothingness.

+3 to spell caster level.00-Death. 1-15 loss of all magical ability. 16-20 loss of spell cast for 1d6 weeks. 21-25 loss of spell cast for 1d4 weeks. 26-30 the spell fizzles to nothingness.

+4 to spell caster level.00-Death. 1-20 loss of all magical ability. 21-25 loss of spell cast for 1d6 weeks. 26-30 loss of spell cast for 1d4 weeks. 31-40 the spell fizzles to nothingness.

+5 to spell caster level.00-Death. 1-25 loss of all magical ability. 26-30 loss of spell cast for 1d6 weeks. 31-40 loss of spell cast for 1d4 weeks. 41-50 the spell fizzles to nothingness.

+6 to spell caster level.00-Death. 1-30 loss of all magical ability. 31-35 loss of spell cast for 1d6 weeks. 36-51 loss of spell cast for 1d4 weeks. 51-60 the spell fizzles to nothingness.

+7 to spell caster level.00-Death. 1-35 loss of all magical ability. 36-40 loss of spell cast for 1d6 weeks. 40-60 loss of spell cast for 1d4 weeks. 61-70 the spell fizzles to nothingness.

+8 to spell caster level.00-Death. 1-40 loss of all magical ability. 41-50 loss of spell cast for 1d6 weeks. 51-60 loss of spell cast for 1d4 weeks. 71-80 the spell fizzles to nothingness.

In the result of a death due to the gambit the casters eyes explode and their soul is destroyed while their corpse collapses into itself over a period of 6 seconds before becoming one with the void and all their belongings go with them.

In the result of the loss of all magical ability the afflicted character can no longer cast spells it is up to the dm's discretion to allow a way to regain their spell casting ability, or if they can at all. The Character doesn't lose any class levels just the ability to cast spells. 

Arcanists Gambit Image

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