Prerequisite: Requires a dextarity score of 16 or higher.
You can set up traps with primitive materials and at a fast pace.
You can use your reaction, bonus action to set off all your traps within 60 ft. at once, if you took the time to connect them together beforehand.
You have advantage on Wisdom (Perception) and Wisdom (Investigation) checks against detecting traps.
You have advantage on Dexterity saving throws against avoiding the effect of a trap.
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