Precision Strike Image

You have honed your ability to strike your opponent with precision.

You have 3 strike points. Whenever you make an attack roll with a weapon you are proficient with you can spend one or more strike point to perform a strike action. You must choose how many strike points as well as which strike action you would like to perform before rolling to hit. Some of your strikes require your target to make a saving throw to resist the strike's effects. The saving throw DC is calculated as follows:

Precision Strike DC = 8 + Your Proficiency Bonus + Your Dexterity Modifier

  • Diverting Strike. If the attack hits, the target must make a Constitution saving throw or the next attack before their turn has advantage against them.
  • Unarming Strike. If the attack hits, the target must make a Strength saving throw or drop 1 item of your choice.
  • Forceful Strike. If the attack hits, the target must make a Dexterity saving throw or is pushed up to 10 feet directly away from you.
  • Stumbling Strike. If the attack hits, the target must make a Strength saving throw or get knocked prone.
  • Steady Strike. You gain an advantage on the next attack roll you make. 
  • Violent Strike. Before you make an attack with a weapon that you are proficient with, you can expend Strike points, taking a -2 penalty for every Strike point expended to the attack roll. If the attack hits, you roll an extra damage die for every Strike point expended.

You regain your expended Strike points when you finish a long rest.


This feat has is based on the Gunslinger Archetype created by Matthew Mercer and the Gunslinger Class from Pathfinder

 

Precision Strike Image

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