Prerequisite: Requires a Strength score of 13 or higher
You are as skilled with a shield as you are with typical weaponry, you gain the following benefits:
- You gain proficiency with shields, and can hold a shield in both hands.
- You can use your shield as a melee weapon attack for 1d6 + Strength modifier bludgeoning damage.
- You gain the +2 AC bonus from the extra shield on top of the first shield, as long as they both are in your hands.
- You can also throw your shields for the same amount of damage, however, losing the extra AC bonus when you lose one of the shields accordingly.
Range: 15/40 ft - As a reaction, you can throw one of your shields in between an attack on your ally, imposing disadvantage on the attack if within 15ft. If outisde of 15ft, but within 40ft, you must make an Athletics check DC 13 to succeed.
If an ally is within 5ft of you, you can also stick your shield between the attack, imposing disadvantage, without having to throw your shield.
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