When you cast a spell of level 1 or higher
The glowing tattoo on your arm draw the life force from you dealing (1d4)/2 per level psychic damage
And you gain a spell slot up to your casting level
At Higher Levels. The damage you take increases by 1d4 for each spell slot level.
Spell recovery guide:
- Level 1: no roll
- Level 2: 1d4
- Level 3: 1d6
- Level 4: 1d4
- Level 5, 1d6
- Level 6: 1d6
- Level 7: 1d8
- Level 8: 1d8
- Level 9: 1d10
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