Once per long rest, when healing a teammate with a spell or cantrip, all other teammates in sight (including yourself) also gain 1D4 hit points.
You can only use this when everyone on the team is in the battle.
Once per long rest, when healing a teammate with a spell or cantrip, all other teammates in sight (including yourself) also gain 1D4 hit points.
You can only use this when everyone on the team is in the battle.
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