As a bonus action you can enter a rage for 1 minute, or until your are knocked unconscious, or if your turn ends and you haven't attacked or been attacked.
-you have advantage on Strength checks and Strength saving throws.
-when you make a melee weapon attack using Strength, you gain a +1 bonus to the damage roll.
-bludgeoning, slashing and piercing damage you take from non-magical weapons is reduced by 3.
-you cannot cast spells or activate magic items that require a command word, a spell trigger (such as a wand), or spell completion (such as a scroll) to function.
-Bloodlust: If you begin your turn with no more than half of your maximum hit points, you must succeed on a DC 8 Wisdom saving throw or move directly towards the nearest creature to you and use the Attack action against that creature. If there is more than one possible target, roll to randomly determine the target. You then regain control for the remainder of your turn.
Previous Versions
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4/24/2020 8:23:17 PM
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4/24/2020 9:16:08 PM
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Posted Apr 24, 2020This is the balanced version, if you're looking for something with a little more kick, try the normal version, it is the top under previous versions!