Critical Removal Image

Critical Removal:     Prerequisites: A DM that doesn't find this feat to take fun away from the game.

Whether your character has trained to stay consistent, or has been blessed to never know the joy of critical success / failure, they now never experience the effects of a natural 1 or 20 from a d20 on any attack, skill check, or saving throw. All 1's and 20's are treated as their respective values for the roll, but without the critical effect. Ex: A player rolling a natural 1 on an attack roll with +9 to hit will have rolled 10 to hit, in which would hit a target with AC = <10. The normal rules for succeeding rolls apply without any critical effects. 

 

At the start of the day, you can choose to have this effect placed on your character for the duration of the day. This effect ends when the character's HP is dropped to 0. At this point, Critical Removal no longer affects the character, as well as their death saving throws. This feat restores itself after a long rest, to which it may be activated again.

Critical Removal Image

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