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Prerequisite: The ability to Attack twice in one round.
 

Whenever a feat, item, spell or effect gives +1(or more) to hit with a weapon, increase the damage dealt by the same us to hit. Ignore the proficiency bonus and skill modifier when calculating the extra damage dealt.
During a your turn, the first time you hit an opponent with a weapon you can use your bonus action to deal an additional 1d6 damage to that creature. The damage dealt is the same type of damage that the weapon regularly deals.

Previous Versions

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7/31/2018 9:28:22 PM
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