Prerequisite: Requires the Deflect Missiles monk class feature and Wisdom 13 or higher.
The Deflect Missiles monk class feature gains the following benefits:
- You may spend a ki point to use the Deflect Missiles feature to deflect or catch a missile when a creature adjacent to you is hit by a ranged weapon attack. If you do not reduce this damage to 0, you take any remaining damage.
- You may use your reaction and spend a ki point to deflect dangerous energy when you are hit by a ranged spell attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Wisdom modifier + your monk level. If you reduce the damage to 0, treat the attack as if it missed: you are entirely unaffected by other effects of the spell, such as the additional acid damage on the round after being hit by Melf's Acid Arrow or the Constitution saving throw and poisoned condition from being hit by Ray of Sickness.
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