Prerequisite: Requires a Dexterity score of 18 or higher and proficiency in light armor.
You are perfectly skilled with ranged weapons and throwable weapons alike. You are proficient with your use of ammunition and weapons. As a precisionist in ranged attacks, you gain a +2 damage bonus on range weapon attacks and you can choose one of these abilities as an attack with a ranged weapon:
- Shoot/throw two or more shots or weapons in rapid succession. To perform this action, you must roll a natural 10 or above on your first shot or throw to take a second shot/throw. On your second throw, you must roll a natural 15 or above to take a third shot/throw. After that, you must roll natural 20s to take a forth shot/throw and above. You can go up to as many times as you like if you are lucky enough to roll natural 20s forever or have enough ammunition. The damage is individual for each shot.
- Shoot/throw two to three weapons or pieces of ammunition at once. (Cause you can do more that three). To perform this you must roll a natural 10 or above for two and a natural 15 or above for three. If you roll a natural 20, you may take a second attack of any on this list. The damage gets double or triples depending on how many items are used.
- You can cause your ammunition or weapon to have one of the following effects.
- Flame - 1d6 fire damage
- Frost - 1d6 ice damage
- Poison - 1d6 poison damage
- Sparks - 1d6 electric damage
- You take the perfect shot. There is no need to roll for a hit, this shot doesn’t miss it’s target. This attack deals a normal damage roll.
Previous Versions
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8/2/2018 8:38:01 PM
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Coming Soon
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