Prerequisite: Requires a spellcasting class able to use Conjuration magic to call forth allies, such as Summon Celestial Spirit.
To fight the mightiest, most vile foes, sometimes one needs a bit of a push to the allies they call forth from the great beyond.
- Increase your Charisma, Wisdom, or Intelligence score by 1, to a maximum of 20.
Aa a Bonus Action, but before casting the spell, you may choose to initiate both of the following boosts to the summon:
- When using conjuration magic to summon an extraplanar, elemental, or natural spirit, triple the total hit points of said creature.
- Brutal Multiattack: Roll two extra damage die during successful attacks (1d10 becomes 3d10, 2d6 becomes 4d6, et cetera).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/7/2020 3:21:06 PM
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20
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1
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1.0
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Coming Soon
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5/8/2020 3:10:52 AM
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27
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1
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1.2
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Coming Soon
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9/6/2022 1:50:10 AM
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31
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0
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1.1
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Coming Soon
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