**REQUIRED** Homebrew Background: "Godly Tether"
As a bonus action, you can invoke the brand on you to request something from your patron. Upon answering they will give you either a task to complete, offer information; the accuracy or vagueness of the information depends on the emotional value of a sacrifice being offered, or give their opinion on the task at hand in exchange for bodily control at a length of time determined by the GM.
When the brand is invoked, using the next action available, the player must decide to appease or ignore their patron. A random d4 roll will decide the outcome in either direction; High vs Low OR Even vs Odd. All effects last until the next short or long rest the player takes.
If the patron is unsatisfied with the player, the outcomes are, in addition to -1 to charisma until the next short or long rest:
(A) An unsatisfiable deep itching around the brand, causing disadvantage on your attack and save roles OR (B) For every successful hit against you, loose 1 extra health
If the patron is satisfied with the player, the outcomes are, in addition to +1 to charisma until the next short or long rest, may exceed 20:
(A) Giving your Patron's Bless effect, OR (B) Add your charisma modifier to your AC; minimum of 1
Previous Versions
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