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Prerequisite: Requires a Wisdom score of 13 or higher
 

You have grown in tune with minor elemental power, granting you the following benefits.

Your Wisdom score is increased by 1.

You gain the Control Flames, Gust, Mold Earth, and Shape Water Cantrips. Your spellcasting ability for these spells is Wisdom.

  • When you cast Control Flames, you can target fires created from magical effects, using the same damage rolls the effect deals. You cannot extinguish magical fires with this, and expanding magical flames only lasts for a mere moment.
  • When you cast Gust and target a medium or smaller creature, you can choose to knock the target prone instead of moving them 5 feet.
  • When you cast Mold Earth under a medium or smaller creature and excavate or make the ground under them difficult terrain, they must succeed on a Dexterity saving throw or fall prone. If the creature can ignore difficult terrain, it is immune to this feature.
  • When you cast Shape Water, you can attempt to freeze water around a creature, forcing them to make a Strength saving throw against your spell save DC. On a failed save, their movement speed is halved until the start of your next turn. The water is not frozen with this use, instead chilled to a slush.
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