
Through many trials, test of skill, your will and determination, your presence alone is enough to bring hope to a hopeless situation.
Once per day, as a bonus action, you create a 20ft aura. For 1 minute all allied creatures in your aura gain the following effects of your choice:
- Gain tempory hp equaled to 1d4+your charisma modifier.
- Allied creatures get advantage on melee attack rolls, skill checks, and saving throws against being feared and charmed.
And enemies in your aura suffers disadvantage on attack rolls against a creature that is not you.
The effects of this feature ends, once a creature leaves the specified radius, is dismissed by using your bonus action, or if you are dropped to 0 hp.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
5/19/2020 12:25:44 AM
|
97
|
1
|
1
|
Coming Soon
|

Comments