Prerequisite: Strength Score of 13
•Your fist now count as non-magical, melee weapons, you can only dual wield or two-hand your fist.
•Your fist have the Light, Simple, Special and, Versatile traits
•Once per turn you can perform a two-handed slam attack that knocks the target prone if they fail a strength check with the dc being the damage done.
•When making an unarmed strike you now follow the monk classes martial arts damage chart using your strength modifier, when making two-handed attacks you use the next dice up.
Ex. Lv. 1-4: One handed attack 1d4, two handed attack 1d6
Previous Versions
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7/30/2019 7:36:00 PM
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7/30/2019 7:48:01 PM
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7/30/2019 7:56:06 PM
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7/30/2019 7:59:48 PM
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9/3/2019 2:49:42 AM
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9/3/2019 2:51:17 AM
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9/3/2019 2:55:40 AM
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9/3/2019 3:07:24 AM
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12/18/2019 5:00:50 AM
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80
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5/19/2020 4:02:47 PM
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103
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5/19/2020 4:03:28 PM
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95
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