This gives the ability to breathe life into illusions cast by the user. When casting a spell to create the illusion of a creature, you can choose to spend Bardic inspiration equal to the spells level to bring it to life. Cantrips such as minor illusion cost 1 use of Bardic inspiration.
The creature summoned will have the stats of an object effected by the animate object spell regardless of the creature the illusion is of.
Tiny - HP: 20, AC: 18, Attack: +8 to hit, 1d4 + 4 damage, Str: 4, Dex: 18
Small - HP: 25, AC: 16, Attack: +6 to hit, 1d8 + 2 damage, Str: 6, Dex: 14
Medium - HP: 40, AC: 13, Attack: +5 to hit, 2d6 + 1 damage, Str: 10, Dex: 12
Large - HP: 50, AC: 10, Attack: +6 to hit, 2d10 + 2 damage, Str: 14, Dex: 10
Huge - HP: 80, AC: 10, Attack: +8 to hit, 2d12 + 4 damage, Str: 18, Dex: 6
This effect will last for the duration of the spell originally cast.
The creature will go at the end of your initiative following whatever command you give it.
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