Prerequisite: Psionic Talent feature or Wild Talent feat.
Psionic energy has bonded with your muscles, giving you the ability to exert exceptional control over thrown weapons. You gain the following benefits:
- Increase your Dexterity or Strength score by 1, to a maximum of 20.
- When you throw a weapon with the thrown property, psionic energy helps carry it far further than normal, doubling both its normal and long range. Additionally, immediately after you throw such a weapon, a psionic bond between you and the weapon causes it to fly back to your hand.
- If your Psionic Talent die is available, you can cause one weapon with the thrown property in your hand to thrum and vibrate with intense psionic energy until the start of your next turn. When you do so, the weapon begins to phase in and out of reality, allowing you to ignore all forms of cover (including full cover). In addition, you can attempt to throw the weapon through multiple targets. When you do so, make a ranged attack roll against the first target as normal. On a hit, the creature suffers normal damage and you can make an attack roll with disadvantage against every creature in a line directly behind the target within the weapons normal range. When you use this feature, your Psionic Talent die decreases by one size.
Comments