You've made a terrible deal with a being of great power in exchange for a chance at revenge. You gain the following traits:
- Once per long rest, as an action, you can cast locate creature on only the agreed target without expending a spell slot. There is no limitation as far as range or interference on the spell. Each time you do this you gain a point of corruption due to the hateful energy needed.
- Whenever you kill a creature you must make a wisdom saving throw of DC 13+ the number of creatures you have slain since your last long rest. On a failed save you enter a bloodthirsty rage that lasts 1d6+2 rounds. During this time you must use your action and movement on each of your turns to attack and pursue the nearest creature (other than yourself). Whenever you fail the wisdom saving throw you gain a point of corruption. The DC resets after a long rest.
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