Prerequisite: Tabaxi
You move at least 20 feet straight toward a creature to make a jumping Claw Attack. With a successful claw attack, you not only do your normal Claw attack damage, but also sink your claws in to the target for +2 piercing damage. Your forward momentum forces the creature to make a DC 13 Strength saving throw or be knocked prone. If the target falls prone, then you can take a bonus action to make one additional claw attack against it. If you have any movement remaining you may use it. The prone creature (if they still have a reaction) has disadvantage on attacks of opportunity against you for moving out of its range.
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