- When you make a running jump, increase the number of feet covered by your DEX modifier.
- When jumping a distance of at least 10 feet at an enemy, you may shove the creature as a bonus action. This check can be made with either Athletics or Acrobatics.
- You may use you feline agility trait to avoid opportunity attacks at the expense. of the doubled speed. As before, the ability cannot be recharged until you move 0ft on a turn.
Previous Versions
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Coming Soon
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