Chance is a fickle thing...
- You gain 3 Misfortune Tokens
- Whenever you roll an Ability Check, Saving Throw, or Weapon attack and the result of the d20 is a 1 you may spend a misfortune Token to treat that roll as a 20 instead.
- Whenever you spend a Misfortune Token you gain a Twist Token
- Whenever you roll an Ability Check, Saving Throw, or Weapon attack and the result of the d20 is a 20 and you have a Twist token that roll is instead treated as a 1 and the Twist token is spent.
- You lose any Twist tokens and regain all spent Misfortune tokens when you finish a long rest
- You lose 1 Twist token on a short rest
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