Bounty Of The Drowned Image
Prerequisite: Requires sub-class of "The Drowned"
 

Once every combat, you can mark an enemy unit with Bounty. Bounty cannot be removed or suppressed and can only change targets under caster's discretion.

Once an enemy is marked by Bounty, The Drowned can either recast Bounty to consume the mark (no cast time), putting it on a 1 round cooldown to deal 100% increased damage to the target as well as gain one additional turn, or either kill the target within the next 5 turns either with the help of teammates or by himself. If the enemy is successfully killed, Bounty grants 10 Bounty stacks to The Drowned, putting it on a 2 round cooldown instead.

Scaling based on "Bounty": 
Strength and Dexterity: up to a 20% increase (including level based scaling), increasing at a rate of 5% per 10 obtained Bounty stacks.
Intelligence and Wisdom: up to a 15% increase (including level based scaling), increasing at a rate of 5% per 10 obtained Bounty stacks.

Coin conversion: each 5% increase can be converted into 1gp. Additionally each Bounty stack can be exchanged for 1sp. You cannot convert Bounty stacks unless you have maxed out all Water Affinity bonuses.

This is a "The Drowned" exclusive feat and cannot be run on any other class.

Bounty Of The Drowned Image

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