Prerequisite: Requires a Charisma score of 20 or higher.
- Your Charisma increases by 2, your new maximum is 22.
- You gain Advantage Insight and Deception.
- You learn 10 spells.
- Choose one Cantrip, 1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th and 9th-level spell from the Sorcerer's spell list. You learn those spells and can cast them at their lowest level.
- The spells are cast with 1 Action unless they are cast as a bonus action already, they are cast without any Verbal, Somatic or Material components.
- The 1st, 2nd, and 3rd level spells can be cast 3 times per long rest.
- The 4th, 5th and 6th level spells can be cast 2 times per long rest.
- The 7th, 8th and 9th level spells can be cast 1 time per long rest.
- You must finish a long rest before you can cast them again using this feat.
- Charisma is your spellcasting ability for these spells.
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Posted Aug 17, 2022Would you be willing to edit the mechanics to only bring the CHA score up to 22? Right now, it bumps my CHA all the way up to 30, and even though the +10 modifier is nice, I can't sell it with my DM. They will accept a +6 bump to 22, but that's it. BTW, I do love this feat in general, its amazing. I dont want to copy your work, or I would just redo it, but I assume that you meant for the CHA score to stop at 22 and the +10 modifier to actually be a +6, but the code may have messed up or degraded in the system. I wanted to reach out to you and make the request for a modification or update to your feat, it is a wonderful example of how this class can be boosted with some creativity when we take the optimal feat options.