Prerequisite: Requires Rogue class
When an enemy leaves your threatened area, you can choose to expend your sneak attack damage for your turn on this attack.
Unlike regular requirements for sneak attack, you do not need advantage, an ally within 5ft or be in hiding for you to use sneak attack.
On a critical hit, the enemy must make a constitution save of DC13 or be unable to move until the end of your next turn.
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