Summoner Spell Image

Allows you to chose one of the following summoner spells (These spell do not have an VSM components) You may only take this feat twice. These spells count as innate spells and cost one bonus action. (1/day)

  • Flash - Misty Step with removed LOS requirements 
  • Ignite - Ignites creature for d4 of damage every turn equal to your player level, also prevents stealth and reduces healing by one half rounded down
  • Barrier - Provides a d6 temporary hit points for each player level for 18 seconds
  • Heal - Heals a d4 to you and an ally for each player level as well as grants 5 ft of moment per turn for a minute 
  • Ghost - Provides an additional 15 feet of moment as well as the ability to stand within other entities for 3 minutes
  • Cleanse - Removes all de-buffs from yourself and give you advantage on all saving throws for 12 seconds 
  • Mark - Sends a projectile 120 feet, the projectile continues until a creature fails a dexterity saving throw using your primary stat to determine you save DC
  • Promote - Grant a friendly creature a d4 of health increases damage dealt by a d4 for each player level
  • Teleport - Teleport to a friendly creature that you can see
  • Clarity - Refresh one spell slot 

 

Summoner Spell Image

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