Prerequisite: A dexterity of 13 or higher.
You have achieved for your strikes to overwhelm your opponents and have a balance between the speed and the strength of your punches, to deal as much destruction as you possibly can.
- Your unarmed strikes now have the finesse trait. (You can use your dexterity modifier to replace your strength modifier to measure the damage dealt from your unarmed strikes.)
- Your unarmed strikes now deal 1d4 damage + your strength or dexterity modifier instead of just 1 damage + your strength modifier.
- You have learned to move unpredictably and manage to stay on your feet at once. You can use an reaction to make it so that an attack made against you when you are not dead or incapacitated has disadvantage and, whenever someone misses you with a melee weapon attack you deliver an unarmed strike back at them. To use this action again you need to have a short or long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/14/2020 6:51:45 PM
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0
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0
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5e
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Coming Soon
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