Multiclass Factotum Feat Image
Prerequisite: Prerequisite: Prerequisites vary based on the class chosen in the Multiclass Factotum table.
 

Multiclass Feat

[This feat is based upon the "Factotum (Lesser, Prime, Greater)" homebrew feat by the user MeWiseMagick]

You have begun dabbling in the skills and ways of another class, earning the right to ascribe its title to yourself and gaining some of their abilities. You may take this feat no more than three times and only for one selected class. Once you have selected which class from the chart below, you may not take Factotum again for another.

When first taking this feat, select any one of the classes from the list below. You must meet the requirements for that class as listed below in the final column. You gain the ability from that class as listed in the Lesser column. Upon taking this feat again, you may then take the ability of your selected class as listed in the Prime column for the same class, and then the Greater upon selecting this feat a third time. You may not select a class you have already taken levels in. The abilities granted function the same as defined in the Player's handbook but effects contingent on level may function differently as stated below the table.



Class

Lesser
(lvl1-2 skills)
Total character must be level 4 or higher

prime
(lvl 3-4 skills)
Total character must be level 8 or higher

advanced
(lvl 5-7 skills)
Total character must be level 12 or higher

Minimum requirements

Artificer

Magical tinkering, Infusions(2) , learn 1 cantrip (use Int)

Artificer specialist(lvl3) , 1 artisan tool proficiency , Minor spell slots***

Flash of genius (3 uses) , Infusions(3) , learn 1 extra Cantrip
          OR
lvl 5 artificer specialist feature, Infusion(3) , learn 1 extra Cantrip

14 Int & 14 Con 
OR
14 Int & 14 Wis
OR
17 Int

Barbarian

Rage (2 uses per long rest) , unarmored defense

OR

Rage (2 uses per long rest) , Danger sense

Primal path feature(lvl3) , Reckless attack

Extra attack , fast movement

OR

Extra attack, Feral instinct

14 Str & 14 Con
OR
17 Str

Bard

Spell initiate* ,
Bardic inspiration (1 use)(d6) , proficiency with 1 instrument

Bard College , Bardic(lvl3) inspiration (2 uses)(d6)

Spell adept** , Font of inspiration ,  Bardic inspiration (3 uses)(d8)

14 Cha & 14 Dex
OR
17 Cha

Cleric

Spell initiate* ,  Light & medium armor mastery

Divine domain feature(lvl 1) , Channel divinity (1x)

Spell adept** , Divine domain feature (lvl6)
      OR
Spell adept*, Destroy undead (CR1)

14 Wis & 14 Cha
OR
14 Wis & 14 Con
OR
17 Wis

Druid

Spell initiate* , Druidic , Light armor mastery

Druid circle feature(lvl2) , Wild shape(max CR =¼) (1 use per long rest)

Spell adept** , Druid circle feature (lvl6) ,Wild shape(max CR =½) (1 use per long rest)

14 Wis & 14 Wis
OR
17 Wis

Fighter

Second wind, Fighting style, choose 1 martial weapon mastery, 

Martial archetype(lvl3) , medium armor mastery, shield mastery

Extra attack,  Action surge (1x)

OR

martial archetype feature(lvl7) , action surge (1x)

14 Str & 14 Con
OR
14 Dex & 14 Con
17 Con

Monk

Martial arts, (total lvl = die), unarmored defense, Ki points (max 3)

Monastic tradition features(lvl3), slow fall
, Ki points (max 5)

Extra attack, Ki empowered strikes, stunning strike(1x long rest) . Ki points (max 7)

14 Dex & 14 Wis
OR
17 Dex

Paladin

Divine sense , 1 martial weapon mastery, Lay on hands (10 hp pool)
        OR
fighting style , Lay on hands (10 hp pool)

Sacred oath features, Minor spell slots*** , Lay on hands (20 hp pool)

Extra attack , Divine smite , Lay on hands (35 hp pool)
            OR
Divine smite , aura of protection , Lay on hands (35 hp pool)

14 Cha & 14 Wis
OR
14 Cha & 14 Str
OR
17 Cha

Ranger

favored enemy , Fighting style

OR

natural explorer , favored enemy

Ranger conclave features, Minor spell slots***

ranger conclave feature (lvl5), natural explorer
          OR
ranger conclave feature (lvl5) , Primal awareness

14 Wis & 14 Dex
OR
14 Wis & 14 Str
OR
17 Cha

Rogue

Sneak damage Max 1d6 , thieves cant , minor Cunning action****

OR
Sneak damage (Max 1d6), Expertise

rogue archetype(lvl3) feature , max 2d6 sneak

evasion, Minor Cunning action(2), max 4d6 sneak

OR

Uncanny dodge, Minor Cunning action(2), (max 4d6 sneak)

14 Dex & 14 Cha
OR
14 Dex & 14 Int
OR
17 Dex

Sorcerer

Spell initiate*
Font of magic (max 3)

Sorcerer Bloodline feature (lvl1) , Font of magic (max 5) ,
1 meta magic option

Spell adept**, Sorcerer Bloodline Feature (lvl6) , Font of magic (max 7)

14 Cha & 14 Con
OR
17 Cha

Warlock

Pact lesser***** , Otherwordly patron

Invocation (2), Pact Prime*****

Pact advanced***** , pact boon , invocation(3)
        OR
pact advanced***** , otherwordly patron feature(lvl6) , invocation(3)

14 Cha & 14 Wis
OR
14 Cha & 14 Int
OR
17 Cha

Wizard

Spell initiate* , Minor arcane recovery******

Arcane tradition features  (lvl 2)

Spell adept** , Arcane tradition features (lvl6)

14 Int & 14 Wis
OR
14 Int & 14 Cha

OR
17 Int



Spell initiate*: you gain spell slots equal to the amount you would receive from the class to a maximum of what that class would give at level 3. if you already possess a class that gives spell slots you choose the option that would give you the most beneficial amount of spell slots, you do not add the slots together.

You can learn/prepare spells and cantrips up to the amount the chosen class can learn at level 3 from the chosen class it’s spell list.


Spell adept**:you gain spell slots equal to the amount you would receive from the class to a maximum of what that class would give at level 6 or 7(up to DM’s discretion). if you already possess a class that gives spell slots you choose the option that would give you the most beneficial amount of spell slots, you do not add the slots together.

You can learn/prepare spells and cantrips up to the amount the chosen class can learn at level 6 or 7(up to DM’s discretion) from the chosen class it’s spell list.

 


Minor spell slots***: you can only receive this feature if you don't already possess spell slots or if your spell slots are less than the amount you receive from this feature. only use the option that would give the most spell slots and do not add them up together.
when you receive this feature you can 3 level 1 spell slots & 1 level 2 spell slot when advancing the class feat to advanced.

 

Minor Cunning action**** : when you receive minor cunning action you can choose one of the following 3 options: Dash, disengage, hide. you can use that option as a bonus action during your turn instead of an action. you cannot switch this option once selected. at the advanced rogue rank you can choose a 2nd option of Minor cunning action.

 

Pact Lesser/Prime/advanced*****: When you receive this feature you will receive spell slots and learn spells that are separate from other spell casting classes using the following table:

 

Number of Warlock cantrips known

Number of Warlock spells known

Max spell level & automatic Spell slot level

Spell slots

Lesser

2

3

2

2

Prime

3

5

3

2

advanced

3

7 or 8 ( depending on DM)

4 or 5 ( depending on DM)

2


you get the used spell slots from this feature back after a short or long rest

 

Minor arcane recovery******: You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover according to the following table:

 

combined spell slot level

Lesser

2 ( with a maximum of level 2 spell slots)

Prime

3 ( with a maximum of level 3 spell slots)

Advanced

4 ( with a maximum of level 4 spell slots)

 

Multiclass Factotum Feat Image

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