Prerequisite: Dexterity, Intelligence, Wisdom, or Charisma of at least 16
Through practice of special magic, or some other means you have learned how to close the gap between two places in space and step through. As a Bonus Action on your turn you may teleport up to your movement speed to an unoccupied area. You don't need to see the place or know it's there to teleport to it. This movement is blocked by anything that would normally block teleportation. If you teleport inside of a solid object you are ejected 5 feet outside of it to the nearest unoccupied space and take 1d6 force damage.
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