Prerequisite: High Weapons Mastery (Requires level 8, weapon specialization, weapon mastery in 1 specific weapon, only available to single classed Fighters)
High Weapons Mastery (Requires level 8, weapon specialization, weapon mastery in 1 specific weapon, only available to single classed Fighters)
Melee weapon masters gain 1 additional attack per round, this replaces the specialization perk of 1 attack every other round.
Critical hits are scored on 18 or higher, unless character is a Champion archetype witch becomes a 17 or higher
Ranged weapons ignore disadvantage for long range
Ranged weapons have an extreme range, which is 1/3 farther than long range, and will be at disadvantage.
-5 to hit with ALL weapons not chosen previously, this stacks with the disadvantage in the mastery feat.
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