The idea of pain and suffering inflicted upon you fills you with the excitement and zeal. You feel right at home when suffering from damage and find the pain of combat thrilling giving you a terrifying presence on the battlefield.
- You have a number of Masochist points equal to your proficiency modifier
- While below half health, whenever you receive damage from a creature, you can use your reaction to spend one Masochist point that allows you to heal 1d10 hit points
- While below half health, if a creature scores a critical hit or you critically fail a saving throw, you can use your reaction to spend one Masochist point to gain damage resistance to bludgeoning, piercing, slashing or fire, cold and lightning damage until the end of your next turn
- While below half health, you can spend 1 masochist point to gain advantage on a Charisma (intimidation) check
- When rolling a saving throw to resist an effect that would leave you frightened, you can spend a Masochist point to reroll the result
- You regain all Masochist points when you finish a long rest
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Posted Dec 15, 2019kinky
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Posted Feb 28, 2022Would love to be able to see how many points there are.