
You specialize in the magic of the air, commanding howling wind and thunderous storm. You gain the following benefits:
- You have spell prowess with aeromancy spells (see below for information on spell prowess).
- The spells control winds, gust, silence, and whirlwind are added to the spell list of your spellcasting class.
- When you cast an aeromancy spell, you choose one creature within 5 feet of you. That creature cannot make opportunity attacks against you this turn. Also, if the spell pushes or pulls a creature, it moves that creature 5 extra feet.
- When you cast an aeromancy spell of 1st level or higher, if you have a flying speed, you may choose to increase it by 15 feet for that turn. If you don't, you gain a flying speed of 15 feet for that turn, and if you are still aloft at the end of the turn, you fall unless held aloft by other means.
Spell Prowess
Spell Prowess is a new feature for spellcasters. If you have spell prowess with a spell, you gain a bonus to the damage rolls of that spell equal to half your proficiency bonus.
In addition, when you attempt to cast a spell at a spell level equal to or less than two-thirds of your proficiency bonus and you have spell prowess with that spell, you can choose one of somatic, verbal, or material components to ignore for that casting of the spell. You cannot use this to ignore material components that are worth more than 10gp, and you can't ignore a component if the spell requires no other components.
Aeromancy Spells
The following spells count as aeromancy spells. New spells are marked with an asterisk. They appear in The Elements and Beyond and can be found here on D&D Beyond. Italicized spells are variant spells, also found in the same compendium. Spells marked with a dagger can be found in The Impermissicon, another D&D Unleashed compendium, and spell variants of those spells are also only found in The Impermissicon.
Cantrips (0 Level)
- Air Slash (Magic Orb*)
- Booming Blade
- Gust
- Magic Orb* (only as wind)
- Thunderclap
- Thunderous Vibration (Poison Spray)
- Topple*
- Wind Spout (Water Spout*)
- Wind Strike (Force Strike*)
- Wind Tunnel (Lightning Lure)
1st Level
- Catapult
- Feather Fall
- Glide*
- Howling Rebuke (Hellish Rebuke)
- Inflict Din (Inflict Wounds)
- Jump
- Swoop*
- Thunderwave
- Zephyr Strike
2nd Level
- Cyclone Strike*
- Dust Devil
- Gale Weapons*
- Gust of Wind
- Levitate
- Shatter
- Skywrite
- Silence
- Tailwind (Cannon Blast*)
- Warding Wind
3rd Level
- Fly
- Gaseous Form
- Thunder Step
- Veiled Blade †
- Voice of Power (Toxic Breath*)
- Wind Wall
4th Level
- Conjure Minor Elementals (only air)
- Cyclone*
- Storm Sphere
- Strangulate †
- Summon Elemental (only air)
- Wind Funnel*
5th Level
- Conjure Elemental (only air)
- Control Winds
- Greater Thunderbolt (Heavenly Pillar*)
- Howling Tornado (Cone of Cold)
- Soar*
- Sonic Boom*
- Thunder Bell (Sun Flower*)
6th Level
- Beluud's Vibration Bomb (Otiluke's Freezing Sphere)
- Howling Void*
- Investiture of Wind
- Tempest Step (Star Step*)
- Windrunner (Trailblazer*)
- Wind Walk
7th Level
8th Level
- Control Weather
- Fulmination (Fist of Flame*)
- Great Voice*
- Windcage*
9th Level
- Blood to Wind † (Blood to Flame †)
- Resonance*
- Storm God's Decree (Meteor Swarm)
- Storm of Vengeance
- Thunderstorm Tornado (Obliteration Beam*)
- Wind Wake*

So, I added this to My Collections and when I apply it to a character, it doesnt work. :/
Thank you for the feedback! Do you mean as in not all the effects are mechanically applied to the character, or as in it doesn't allow you to add it to a character at all?
Mechanically the spells arent added to your spellist and i tested it on a class that has innate spellcasting
Yes, that was something that we couldn't figure out how to get working. If I come across a way to do it, we'll update it with a new version.
I absolutely LOVE your content
However... These do not appear anywhere on the Beyond Character sheets other than FEAT listings. Is there any way you could *Please* add them in the appropriate areas of the sheet with hyperlinks?
THANK YOU SO MUCH FOR ALL OF YOUR WORK