
You specialize in the magic of flame, commanding the largest, brightest, and most explosive of fires to reduce nearly anything to ash, smoke, and cinders. You gain the following benefits:
- You have spell prowess with pyromancy spells (see below for information on spell prowess).
- The spells control flames, fire storm, heat metal, and immolation are added to the spell list of your spellcasting class.
- When you cast a pyromancy spell, you can choose to shed bright light in a 20-foot radius and dim light for an additional 20 feet until the end of your next turn.
- When you cast a pyromancy spell of 1st level or higher, you can choose to explode the spell or ignite the spell.
Whenever you cast a pyromancy spell that is exploded, you may choose the spell's range or one length, range, or radius within the spell's description. You treat that range, length, or radius as if it were 5 feet longer for this casting of the spell. This bonus cannot increase the range of any Self or Touch effects or spell ranges.
Right after you cast a pyromancy spell that is ignited, you can choose to ignite flammable objects that are not being worn or carried in a particular area. That area is your choice of the spell's area, the area within 10 feet of you, or the area within 10 feet of one creature or object that was dealt fire damage by the spell (you choose each time you cast). Each affected object that is already on fire takes fire damage equal to your proficiency bonus + twice the spell's level that ignores resistance instead.
Spell Prowess
Spell Prowess is a new feature for spellcasters. If you have spell prowess with a spell, you gain a bonus to the damage rolls of that spell equal to half your proficiency bonus.
In addition, when you attempt to cast a spell at a spell level equal to or less than two-thirds of your proficiency bonus and you have spell prowess with that spell, you can choose one of somatic, verbal, or material components to ignore for that casting of the spell. You cannot use this to ignore material components that are worth more than 10gp, and you can't ignore a component if the spell requires no other components.
Pyromancy Spells
The following spells count as pyromancy spells. New spells are marked with an asterisk. They appear in The Elements and Beyond and can be found here on D&D Beyond. Italicized spells are variant spells, also found in the same compendium. Spells marked with a dagger can be found in The Impermissicon, another D&D Unleashed compendium, and spell variants of those spells are also only found in The Impermissicon.
Cantrips (0 Level)
- Burning Sacrifice (Sacred Flame)
- Burning Wave (Acid Splash)
- Cinder Swirl (Sword Burst)
- Control Flames
- Create Bonfire
- Ember Claws (Primal Savagery)
- Fire Bolt
- Green-Flame Blade
- Hot Flash (Poison Spray)
- Produce Flame
1st Level
- Burning Hands
- Chromatic Orb (only as fire)
- Conflagration*
- Flame Sling (Ice Knife)
- Fog Cloud
- Hellish Rebuke
- Inflict Burns (Inflict Wounds)
- Pyrokinesis*
- Searing Smite
2nd Level
- Aganazzar's Scorcher
- Azure Blaze (Cloud of Daggers)
- Cannon Blast*
- Dragon's Breath (only as fire)
- Flame Blade
- Flaming Sphere
- Heat Metal
- Living Bomb † (Carnage Blast †)
- Pyrotechnics
- Scorching Ray
3rd Level
- Blazing Arrow (Lightning Arrow)
- Fireball
- Flame Arrows
- Flame Tongue (Lightning Bolt)
- Melf's Minute Meteors
- Rain of Fire (Call Lightning)
- Smoking Smite (Blinding Smite)
- Stinking Cloud
4th Level
- Cinder Storm (Vitriolic Sphere)
- Conjure Minor Elementals (only fire)
- Fire Shield (only as warm shield)
- Heat Stroke (Blight)
- Heat Wave*
- Scorching Roller (March of Blades*)
- Summon Elemental (only fire)
- Wall of Fire
5th Level
- Conjure Elemental (only fire)
- Flame Dragon Claws (Fingers of Lightning*)
- Flame Strike
- Ghostfire Dragon (Sun Flower*)
- Immolation
- Kinetic Fireball (Sonic Boom*)
6th Level
- Blazing Eagle (Annihilation Disk*)
- Incinerate (Disintegrate)
- Infernal Column (Blade Barrier)
- Investiture of Flame
- Spreading Cinders (Swelling Storm*)
- Trailblazer*
7th Level
- Delayed Blast Fireball
- Explosive Rift*
- Fire Storm
- Greater Scorching Ray (Crown of Stars)
8th Level
- Fist of Flame*
- Flaring Weapon*
- Incendiary Cloud
9th Level
- Blood to Flame †
- Combustion*
- Rizzak's Infernal Roar (Obliteration Beam*)
- Meteor Swarm
- Pyroclasm † (Desolation †)
- Titanic Flaming Sphere (Megalith*)

Nice
👍
I absolutely LOVE your content
However... These do not appear anywhere on the Beyond Character sheets other than FEAT listings. Is there any way you could *Please* add them in the appropriate areas of the sheet with hyperlinks?
THANK YOU SO MUCH FOR ALL OF YOUR WORK