Multiclass Feat
[This feat is based upon the "Factotum (Lesser, Prime, Greater)" homebrew feat by the user MeWiseMagick]
You have begun dabbling in the skills and ways of another class, earning the right to ascribe its title to yourself and gaining some of their abilities. You may take this feat no more than three times and only for one selected class. Once you have selected which class from the chart below, you may not take Factotum again for another.
When first taking this feat, select any one of the classes from the list below. You must meet the requirements for that class as listed below in the final column. You gain the ability from that class as listed in the Lesser column. Upon taking this feat again, you may then take the ability of your selected class as listed in the Prime column for the same class, and then the Greater upon selecting this feat a third time. You may not select a class you have already taken levels in. The abilities granted function the same as defined in the Player's handbook but effects contingent on level may function differently as stated below the table.
|
Class |
Lesser (lvl1-2 skills) |
prime (lvl 3-4 skills) |
advanced (lvl 5-7 skills) |
Minimum requirements |
|
Artificer |
Magical tinkering, |
Learn 2 infusions + 2 infusion slots. |
If chosen infusions: learn a 3rd and 4th infusion(can choose from the artificer lvl 6 list) + a 3rd infusion slot OR If chosen specialist: lvl 5 artificer specialist feature |
14 Int & 14 Con OR 14 Int & 14 Wis OR 17 Int |
|
Barbarian |
Rage (2 uses per long rest) |
Primal path feature(lvl3) , choose 1 martial weapon you gain proficiency in |
Choose 1 of the following features: choose 1 martial weapon you gain proficiency with |
14 Str & 14 Con OR 17 Str |
|
Bard |
Spell initiate* (CHA) , choose 1 instrument you gain proficiency with
|
Bard College , Bardic(lvl3) inspiration (2 uses)(d6) |
Spell adept** , Bardic inspiration (3 uses)(d8) |
14 Cha & 14 Dex OR 17 Cha |
|
Cleric |
Spell initiate* (WIS) ,
|
Divine domain feature(lvl 1-2) , Channel divinity (1x) |
Divine domain feature (lvl6), Destroy undead (CR ½) OR Spell adept*, Destroy undead (CR1/2) |
14 Wis & 14 Cha OR 14 Wis & 14 Con OR 17 Wis |
|
Druid |
Spell initiate* (WIS) , Druidic |
Druid circle feature(lvl2) , Wild shape(max CR =¼ Or 1 if moon druid) (1 use per short rest) |
Spell adept**, Wild shape(max CR =½ or 2 if moon druid) (1 use per short rest) |
14 Wis & 14 Wis OR 17 Wis |
|
Fighter |
Choose 1 of the following features: |
Martial archetype(lvl3), choose 1 martial weapon you gain proficiency in |
Extra attack, choose 1 martial weapon you gain proficiency in OR martial archetype feature(lvl7) , choose 1 martial weapon you gain proficiency in |
14 Str & 14 Con OR 14 Dex & 14 Con 17 Con |
|
Monk |
Martial arts, (total lvl = dmg die),KI + Ki points (max 1) |
Monastic tradition features(lvl3), Ki points (max 3) |
Extra attack, Ki empowered strikes. Ki points (max 5) |
14 Dex & 14 Wis OR 17 Dex |
|
Paladin |
Divine sense , fighting style Lay on hands (10 hp pool) |
Sacred oath features(lvl3), Minor spell slots*** |
Choose 1 of the following features: choose 1 martial weapon you gain proficiency in |
14 Cha & 14 Wis OR 14 Cha & 14 Str OR 17 Cha |
|
Ranger |
Choose 1 of the following features: |
Ranger conclave features, Minor spell slots***(WIS) |
ranger conclave feature (lvl7), choose 1 martial weapon you gain proficiency in OR Extra attack , choose 1 martial weapon you gain proficiency in |
14 Wis & 14 Dex OR 14 Wis & 14 Str OR 17 Cha |
|
Rogue |
Choose 2 of the following features: |
rogue archetype(lvl3) feature |
evasion, OR Uncanny dodge |
14 Dex & 14 Cha OR 14 Dex & 14 Int OR 17 Dex |
|
Sorcerer |
Spell initiate* (CHA) Font of magic (max 2) |
Sorcerer Bloodline feature (lvl1) , 1 meta magic option , |
Spell adept**, Font of magic (max 5) |
14 Cha & 14 Con OR 17 Cha |
|
Warlock |
Pact lesser***** (CHA) , Otherwordly patron features(lvl1) |
Invocation(2), Pact Prime***** (CHA) |
Choose 2 of the following features: |
14 Cha & 14 Wis OR 14 Cha & 14 Int OR 17 Cha |
|
Wizard |
Spell initiate* (INT), |
Arcane tradition features (lvl 2), Minor arcane recovery****** |
Spell adept** |
14 Int & 14 Wis OR 14 Int & 14 Cha OR 17 Int |
Spell initiate*: you gain spell slots equal to the amount you would receive from the class to a maximum of what that class would give at level 3. if you already possess a class that gives spell slots you choose the option that would give you the most beneficial amount of spell slots, you do not add the slots together.
You can learn/prepare spells and cantrips up to the amount the chosen class can learn at level 3 from the chosen class it’s spell list.
Spell adept**:you gain spell slots equal to the amount you would receive from the class to a maximum of what that class would give at level 5(up to DM’s discretion). if you already possess a class that gives spell slots you choose the option that would give you the most beneficial amount of spell slots, you do not add the slots together.
You can learn/prepare spells and cantrips up to the amount the chosen class can learn at level 5 from the chosen class it’s spell list.
Minor spell slots***: you can only receive this feature if you don't already possess spell slots or if your spell slots are less than the amount you receive from this feature. only use the option that would give the most spell slots and do not add them up together.
when you receive this feature you get 3 level 1 spell slots at Prime level & 1 level 2 spell slot when advancing the class feat to advanced.
Minor Cunning action**** : when you receive minor cunning action you can choose one of the following 3 options: Dash, disengage, hide. you can use that option as a bonus action during your turn instead of an action. you cannot switch this option once selected. at the advanced rogue rank you can choose a 2nd option of Minor cunning action.
Pact Lesser/Prime/advanced*****: When you receive this feature you will receive spell slots and learn spells that are separate from other spell casting classes using the following table:
|
|
Number of Warlock cantrips known |
Number of Warlock spells known |
Max spell level & automatic Spell slot level |
Spell slots |
|
Lesser |
2 |
2 |
1 |
2 |
|
Prime |
2 |
4 |
2 |
2 |
|
advanced |
3 |
6 |
3 |
2 |
you get the used spell slots from this feature back after a short or long rest
Minor arcane recovery******: You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover according to the following table:
|
|
combined spell slot level |
|
Prime |
2 ( with a maximum of level 2 spell slots) |
|
Advanced |
3 ( with a maximum of level 3 spell slots) |
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