You measure twice and cut once when it comes to attacking. You gain the following benefits:
- You learn the true strike cantrip. You can cast it as a bonus action.
- When you take the Attack action, you can forgo any number of attacks to give advantage to the next attack you make that turn. If that attack hits, you can roll additional weapon damage dice equal to the attacks you forwent.
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Posted Sep 1, 20202 attacks at a straight roll rolls the same number of dice as 1 attack with advantage, yet the former can potentially have both dice "hit" and thus deal the damage twice.
Further, the damage of a weapon attack consists of far more than just the weapon damage dice, such that losing an attack to gain 1 damage dice is a net loss. Simple examples include your dex mod, sharpshooter power attack, +X weapons, or hunter's mark, all of which could apply twice.
True Strike as a bonus action is perhaps the only decent part, as you get adv on 1 attack per round provided you have nothing else to concentrate on and nothing else to use a bonus action for.
Simply put, this feat is a trap option.